Brawl talk video:
New Brawler: Carl!
We have a brand new pickaxe wielding Brawler coming later in March!
Super Rare Brawler
Main attack: Pickaxe
Carl has only one ammo slot which is instantly recharged after his Pickaxe returns.
Pickaxe returns to Carl after reaching max distance or after hitting a wall
Pickaxe pierces through enemies.
Kicking the ball in Brawl Ball does not consume ammo with Carl.
Super attack: Tailspin
Carl increases his speed and starts to whirl his Pickaxe in a 360 degree radius damaging everyone around him
Star Power: Power Throw
Pickaxe flight speed is increased allowing it to travel and return faster
New Game Mode - Siege!
3v3 game mode
Each team has a home base that can defend itself with a cannon, and the goal is to destroy the enemy base
Each team tries to collect "Bolts" that spawn in the middle of the map. The team that has collected more Bolts will construct a Robo during certain intervals of the game, the team can then help the Robo to push into the enemy base
Since this game mode lasts longer, there are DOUBLE trophies, rewards, and XP!
New in-game environment
3 New Maps
Heist - Increased Safe health from 36000 to 40000
Robo Rumble - After robots enrage in Robo Rumble, they will target the safe
Showdown - Healing Mushrooms: Decreased the amount of healing mushrooms in the later part of the game
Increased Brawler item (Gems, Energy Drinks, etc) pick-up radius from 1 tile to 1.33 tiles
New Community Maps!
Showdown - 4 New Maps
Gem Grab - 7 New Maps
Brawl Ball - 1 New Map
Launch Pads! New interactive map element
New Event Rotation
Showdown moved exclusively to the 2nd slot, some of the maps have active modifiers
Siege added to the 4th slot
Rotation adjusted to include the new maps and Siege
New Skin! (Coming soon!)
New Brawler Visual effects
Royal Agent Colt
Gene Voice overs added
New Clash Royale birthday menu music
Lowered Meteor fall volume
Quality of life improvements
Ability to sort Brawlers in the Brawler menu and when selecting a Brawler
Do not Disturb mode - Ability to mute game invites for the duration of the session, can be set from the social menu
Fixed a bug where you could not see teammate's respawn timer in Duo Showdown if your teammate died while your spawn animation was playing
Fixed some in-game hud elements
Fixed a bug that caused boss to get stuck in the water after charging in Boss Fight
Fixed a bug where bot Brawlers in friendly game room did not have max power level.
Increased main attack damage per second from 640 to 680
Increased Super damage per second from 640 to 680
Increased main attack damage from 480 to 500
Increased Star Power healing from 100 per second to 200 per second
Increased Super projectile size from 150 to 200
Super no longer deals damage
Super can now travel through walls
Super now charges 30% faster
Gene Star Power healing effect is no longer shown to enemies
Decreased main attack reload time from 1.5s to 1.4s
Decreased main attack damage in close range from 460 to 440
Increased number of shuriken hits needed in close range from 8 to 9 to fully charge up the Super
Decreased Star power healing from 1800 to 1400
Increased main attack reload time from 1.2s to 1.3s
Increased Super autocharging time from 20 seconds to 30 seconds