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Biggest Community Requested Feature! SECONDARY STAR POWERS! Full List Of All Star Powers!!

SamirMishraSamirMishra Member Posts: 353
edited June 26 in Brawl Stars
New Star Powers

Every Brawler is getting a new Star Power. They will be released throughout the summer, so stay tuned! You can only equip one Star Power at a time. They can be equipped on the Brawler selection screen or in the Main Menu. They are available in Brawl Boxes and Shop offers. Star Powers can now be selected in the Main Menu and Brawler Menu.


Shelly - Band-Aid: When Shelly falls below 40% health, she instantly returns to full health. Band-Aid recharges in 20.0 seconds


Nita - Hyper Bear: Nita’s bear attacks faster. The time between swipes is reduced by 50%


Colt - Magnum Special: Colt’s main attack range and bullet speed are increased by 11%


Bull - Tough Guy: When Bull falls below 40%, health he gains a shield that reduces all damage taken by 30%


Jessie - Shocky: Scrappy, the Turret, now shoots energy orbs that bounce between enemies


Brock - Rocket Number Four: Brock finally gains one more rocket, increasing his ammo capacity


Dynamike - Demolition: Adds +1000 damage to Mike’s Super


Bo - Snare a Bear: Instead of a knockback, Bo’s traps now stun the enemy for 2.0 seconds


El Primo - Meteor Rush: El Primo gains 32% speed boost for 5.0 seconds after using Super


Barley - Extra Noxious: Adds +140 damage per second to Barley’s attack


Poco - Screeching Solo: Poco’s Super now also hits enemies, dealing 1200 damage


Rosa - Thorny Gloves: Rosa’s punches gain +200 damage during her Super


Rico - Robo Retreat: When Rico falls below 40% health, he runs 34% faster


Darryl - Rolling Reload: When Darryl uses his Super, he reloads 3.0 ammo instantly


Penny - Balls of Fire: Cannonballs from Penny’s turret set the ground on fire for 3 seconds. Enemies in the burning area take 400 damage per second


Carl - Protective Pirouette: During Carl’s Super, all damage he receives is reduced by 30%


Piper - Snappy Sniping: When Piper hits an enemy (turrets and bots included) with her attack, she reloads 0.5 ammo instantly


Pam - Mama's Squeeze: Healing turret now also damages enemies for 300 damage per second


Frank - Sponge: Frank gains +1000 health


Bibi - Batting Stance: When Bibi’s Homerun bar is fully charged, she shields herself from all damage by 30%


Mortis - Coiled Snake: Mortis gains a Dash Bar! His dash range is increased by 100% when the bar is fully charged. It takes 3.0 seconds for the bar to charge when Mortis has all three dashes ready


Tara - Healing Shade: Tara’s Super cracks open a dimensional portal! A shadowy version of Tara’s appears to heal Tara and her teammates


Gene - Pat on the Back: Hitting teammates with Gene’s Super now heals them for 2000 health


Spike - Curveball: Spikes from cactus grenade fly in a curving motion, making it easier to hit targets


Crow - Carrion Crow: Crow deals +100 damage with his attack and Super to targets (turrets and bots included) with 50% or less health


Leon - Invisiheal - Leon recovers 600 health per second while his Super is active


Tick - Automa-Tick Reload: Tick's reload time is 15% shorter
Hi. SamirMishra here an Active Forumer from SC forums. Feel free to Private Message me when you need Help. Thanks. Yours Faithfully.
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