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Ruled Out Ideas List - PLEASE READ {Updated 4/7/18)

ZygardeZygarde Posts: 294Moderator
People are meant to post and discuss their ideas and opinions on the Ideas & Feature Requests subforum. Every person has the freedom to do that. However, there are some type of ideas that too many people post differently. Which, if aren't stopped, can cause the entire I&FR to be spammed. Hence why this list exists.

Note that, this list DOES NOT show ideas that won't be added to the game. This list merely exists to stop I&FR from being flooded with the same type of ideas over and over.

Read this thread carefully and before making a thread, be sure to check this list to see if your idea is ruled out or not. Posting a ruled-out idea will result in it being closed and you might be getting a warning / infraction. However, your thread will only get closed if it's the first time you posted a ruled-out thread. So, be careful about that. You are also requested to report every ruled-out idea as well.

Also, even if your idea isn't ruled out, use the search feature to see if your idea or something similar has already been posted before. If it has, then post in the previous thread. Not doing so will result in a rulebreak of rule 4.

Note: Anything in italics means Supercell has commented on this idea. They update their own list from the CR subreddit.

The link to the subreddit post: https://www.reddit.com/r/ClashRoyale/wiki/ruled-out-ideas

All ruled out ideas are listed below


Quality of Life Changes:
  • More chest slots - not something they discuss often
  • Ability to open more than one chest at a time
  • Trashing chests
  • Merging chests. (e.g. 2 silver chests become a golden chest, 4 Golden chests become a Magical Chest)
  • Win rate % on a player's profile
  • New skins for each lvl of a troop
  • Selling cards to clan
  • Additonal lvls past the current max (e.g. lvl 14 commons, lvl 9 epics, etc)
  • Naming your deck
  • Ability to use taunts/emotes as reactions in the clan chat
  • Global Chat
  • Permanent Special Challenges (draft, 3x Elixir, Touchdown) in friendly battles
  • Erase deck slot
  • Randomize deck button
  • Card Info should show Next Upgrade Lvl
  • Specialized Trainers (not to be confused with customized trainers)
  • Winning battles with no rewards (trophies obviously don't count) reduces chest opening timer
  • Save replays (to camera roll, YouTube, etc)
  • Clan Bookmarking
  • Gold Chest (Similar to "Gold Mine" idea, a chest that contains just gold, not to be confused with Golden Chest.)
  • See partner's levels at the start of 2v2
  • Functionality outside of app
  • New more frequent loading screen changes
  • Guaranteed epic and legendary slots in the shop
  • Sell cards to shop
  • Sort cards by level - no plans for this (they did actually have a "sort by power" in the Clan Card collection when developing Clan Wars, as they thought it'd be a good thing to help with deck building there, but what actually happened was it became more of a crutch and enabled/encouraged some bad deck building habits, whereby you'd just default to the highest level cards to make your deck, instead of trying to build something more well-rounded and conferring with your clan about it)


Clan Related:
  • More frequent card requests
  • Donate more cards
  • See when people were last online
  • Clan chat filters
  • More clan ranks


Battle Related:
  • Surrender button.
  • In the event of a draw, players split the trophies, instead of both getting 0.
  • Game pauses for 5 seconds if a player disconnects.
  • AI takes over if 2v2 partner leaves
  • Mirror rework
  • Spectate Top 200 any time


New Card Types/Mechanics:
  • Dark Mirror-Mirrors the opponent's last played. - they playtested this card a few times and have killed the card concept for the time being
  • Some sort of high hitpoint wall card. Would be placed on a bridge. Also, has a timer like any other defense.
  • Some kind of spell that creates an area of invisibility. Opponents won’t see the spell placed, and troops can be placed inside without the enemy knowing. As soon as they step out of its radius, they become visible again.
  • Wind Spell
  • Some sort of card that utilizes the river
  • A card that creates another bridge where ever you like.
  • Conversion card. A card that when cast converts an enemies card to become your own. Costs +1 elixir of the card converted and can only be used once the card crosses the river to your side.
  • Troop that does % amount of damage of maximum HP of the opponent's cards
  • Ranged splash troops aim at a target's feet
  • Executioner/Bowler target center of a group of units
  • Shields are immune to spells
  • Elite Barbarian Hut.
  • Mirage spell or disguised unit
  • Fake Goblin Barrel - they've played around with this idea (they called it the "empty barrel" at the time), but didn't take the card concept further afterwards
  • 3 Wizards
  • Trap cards (Bomb, Bear Trap, Spring Trap, Giant Bomb, Push Trap, Mine, etc)
  • Zappies spawner - no plans to do this, but Zappy Fortress is a great name


New Game Modes:
  • Wager matches. Gamble your cards and gold away. Winner takes all.
  • Traitor card challenge
  • 2v2 grudge match
  • Random challenge
  • Beta test challenge


Tournaments
  • Better tournament search
  • Tournament chat


Clan Wars
  • Ability to nudge someone more frequently - you can already nudge the same person multiple times... there's just a 12-hour cooldown between nudges (but if you need to nudge them again sooner, you can just ask another coleader too)
  • War attack draw gets second attack - no plans to do this, as it could encourage people to build a heavily defensive deck so they can play safe and fall-back on a draw to get another chance
  • Let people done with collection day attacks still join 2v2 - no plans for this - potentially open to abuse (having your best player(s) play in all 2v2 battles)
  • Rewards for each war - no plans to change this - reasons
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Zygarde
Community Royale Moderator
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Comments

  • MasterCalMasterCal Posts: 2,279Moderator
    edited July 2018
    All ideas that are NOT RULED OUT but not being worked on are in this post

    Quality of Life Changes:
    • More TV Royale replays - no plans to change/improve TV Royale at the moment, but they want to
    • More TV Royale Categories - no plans to change/improve TV Royale at the moment, but they want to
    • Rewards upon reaching a new arena (legendary arena awards a legendary chest)
    • Weekly/Monthly Crown Chests
    • Weekly/Monthly Quests
    • Battle Confirmation button/screen/popup
    • XP to gold for max players
    • Change decks between 2v2 - no plans at the moment, but great idea
    • Remove max cards from card request list - no plans at the moment, but great idea
    • Your favorite card has a higher chance of appearing in the shop
    • Reduced cooldown on clan mail


    Clan Related:
    • Longer clan mail space & bigger font
    • More clan stats
    • Add how long each member has been in the clan
    • Clan lvls and perks (like in CoC)
    • More join requirements


    Battle Related:

    New Card Types/Mechanics:
    • Troops with a "Spell Shield." (Immune to spell damage)
    • Troops with a "life steal"
    • Troops that return to life after dying the first time
    • Support/Aura troops (Healer)
    • Buildings with a shield (Cannon Cart with shield is technically a troop, not a building.
    • Card that blocks spells
    • Moving buildings (again, Cannon Cart while moving is considered a troop)
    • Some sort of air-only defense (Air Defense, Air Sweeper)
    • Troop that multiplies over time (Elixir Monster)
    • Earthquake and Haste Spells
    • Troop that recovers its health over time
    • Builder
    • Teleporter
    • Transforming troop - nothing in the pipeline for a troop of this mechanic right now, but it sounds interesting and worth exploring further
    • Avoids melee damage
    • Hog Swarm
    • Elixir Storage
    • Spell creating a dead zone


    New Game Modes:
    • Upgrade Challenge
    • Mini Arena
    • Card Swap
    • Casual 1v1
    • Single player
    • Limited elixir challenge
    • 3+ v 3+
    • Troop only
    • Oops all spells


    Tournaments:
    • Ability to remove people from custom tournaments
    • More price/reward tiers in custom tournaments.


    Clan Wars
    • Social tab always defaults to clan chat - no plans to change this at the moment, but they'll keep following the conversation about it
    • More collection/war day attacks - they need to let the feature settle and see how people feel about it in a few weeks
    • Live war battle notification when viewing clan chat
    • War day battle replays
    pv7u5U6.jpg

    CR Stats PB: 4609 KT: 12. Card lvls: Mostly 11 with some lvl 10 Rares and lvl 12 Commons 90/90 cards unlocked. IGN: Hardcase Royale.

    BS Stats: 13 Brawlers. IGN: ΜαΣτεπςαλ

    Please read the Forum Rules

    Want to see if you are on the forum leaderboards? Post in this thread to see if you have enough to qualify.

    Follow me on Twitter: @MasterCalCR. Discord: MasterCal #7507
  • MasterCalMasterCal Posts: 2,279Moderator
    edited December 2018
    All ideas that Supercell is currently discussing or is working on right now are in this post

    Remember, italics means that SC commented on it


    Quality of Life Changes:
    • Re-skins for King Towers
    • Seasonal Chests - the tech isn't there at the moment, but might be in the future!
    • Rewind button in replays - the tech is there, but SC needs to do a bit more work on it
    • Trophy lvl caps - This is a hot topic in the team space and they've talked about it many times. King Tower would be cap, not Arena


    Clan Related:
    • Ability to donate Legendary Cards
    • See who is online - details


    Battle Related:
    • King Tower ability changes


    New Card Types:
    • Heroes from Clash of Clans


    New Game Modes
    • In-game card ban challenge


    Tournaments
    • More customization in custom tournaments
    • Allow Tournament Host to set which type of gameplay to play (Draft, 3X Elixir, Casual, etc)
    • In-game bracket tournament
    • Join link to tournaments
    • Free entry tickets to challenges


    Clan Wars
    • Friendly wars - they'd like to add this
    • Vote or react to war decks - really cool idea, they may add something like that in the future
    pv7u5U6.jpg

    CR Stats PB: 4609 KT: 12. Card lvls: Mostly 11 with some lvl 10 Rares and lvl 12 Commons 90/90 cards unlocked. IGN: Hardcase Royale.

    BS Stats: 13 Brawlers. IGN: ΜαΣτεπςαλ

    Please read the Forum Rules

    Want to see if you are on the forum leaderboards? Post in this thread to see if you have enough to qualify.

    Follow me on Twitter: @MasterCalCR. Discord: MasterCal #7507
  • MasterCalMasterCal Posts: 2,279Moderator
    edited December 2018
    Ideas added to the game originally on this list

    Set starting hand (friendlies) - Added Feb 2018
    Permanent mute feature - Added Apr 2018
    Clan Wars/Tournaments - Added Apr 2018
    Punishment for leaving 2v2 - Added Apr 2018
    Ability to send a message when you kick someone - Added Jun 2018
    View detailed war info for other clans - Added Jun 2018
    New emotes - Added Jun 2018
    Arena challenge - Added Jun 2018
    Friend request to 2v2 Partner - Added Dec 2018
    Jace
    pv7u5U6.jpg

    CR Stats PB: 4609 KT: 12. Card lvls: Mostly 11 with some lvl 10 Rares and lvl 12 Commons 90/90 cards unlocked. IGN: Hardcase Royale.

    BS Stats: 13 Brawlers. IGN: ΜαΣτεπςαλ

    Please read the Forum Rules

    Want to see if you are on the forum leaderboards? Post in this thread to see if you have enough to qualify.

    Follow me on Twitter: @MasterCalCR. Discord: MasterCal #7507
  • MasterCalMasterCal Posts: 2,279Moderator
    edited July 2018
    Changelog

    4/7/18
    Removed one item and added six items to Ruled Out-QoL changes
    Removed one item from Ruled Out-Clan Related
    Removed one item and added three items to Ruled Out-Battle Related
    Added one item to Ruled Out-New Card Ideas
    Added three items to Ruled Out-New Game Modes
    Added two new categories to Ruled Out (Tournaments and Clan Wars)

    Added five items to Not Ruled Out-QoL changes
    Removed one item and added one item to Not Ruled Out-Clan Related
    Added one item to Not Ruled Out-Battle Related
    Added five items to Not Ruled Out-New Card Types
    Added four items to Not Ruled Out-New Game Modes
    Added new category to Not Ruled Out (Clan Wars)

    Removed one item and added one item to Discussing-Clan Related
    Removed two items and added one item to Discussing-Battle Related
    Added one item to Discussing-Tournaments
    Added new category to Discussing (Clan Wars)
    Giorgakisferrell34
    pv7u5U6.jpg

    CR Stats PB: 4609 KT: 12. Card lvls: Mostly 11 with some lvl 10 Rares and lvl 12 Commons 90/90 cards unlocked. IGN: Hardcase Royale.

    BS Stats: 13 Brawlers. IGN: ΜαΣτεπςαλ

    Please read the Forum Rules

    Want to see if you are on the forum leaderboards? Post in this thread to see if you have enough to qualify.

    Follow me on Twitter: @MasterCalCR. Discord: MasterCal #7507
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