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More healing cards

Ever sinse the introduction of the Heal spell, healing cards are no longer banned from the game. However besides the Heal spell, no other healing card has come to the game so I want to suggest some to be added, 2 cards to be exact

1st card. The Medicine
Both of the cards will be spells and they will not be the same with the Heal spell. The first one is a small spell similar to Arrows or Zap in heal power that is instantaneous and has to travel in order to take effect.

Cost: 2 Elixir
Heal Power: 200
Radius: 2.5 meters
Common card

Use it with swarms and other cards that have been hit by Zap or Arrows and survived those spells. Useful with Archers and Minions

2nd card. The Blessing
The second one is a lot more stonger than the first one and the Heal spell. Compare it to Lightning or Rocket in heal power. Unlike the Medicine, the blessing does not need to travel to heal the target, instead it starts healing when it is dropped

Cost: 5 Elixir
Heal Power: 1000
Radius: 3 meters
Rare Card

This spell is more usefull with tanky troops like Giants, Princes or even Balloons, sinse those troops cannot be OHKO by Rocket

Do you like these cards? Do you think they will powercreep the Heal spell?

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  • MasterCalMasterCal Posts: 2,352Moderator
    I definitely think they will power creep Heal. The cards are wayyyyy too similar in my opinion. Also, with all the controversy Heal has been through, I'm not sure I'd like another one

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