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2v2 revamp

I see a lot of hate to 2v2. I think this revamp would be nice

For the first time, we would have a 2v2 ladder leaderboard. It would be pretty similar to 1v1 with a few differences.

The Arenas

There will be a total of 6 Arenas in this ladder, those being

Training Camp (Arena 0)(borrowed from 1v1)

Bone Yard (Arena 1). Starts at 0 2v2 Trophies

Colossal Abyss (Arena 2). Starts at 1000 2v2 Trophies

Royal Castle (Arena 3). Starts at 2000 2v2 Trophies

Elite Mountain (Arena 4). Starts at 3000 2v2 Trophies

Legendary Arena (Arena 5)(different from the 1v1 Legendary Arena). Starts at 4000 trophies

These Areans will have their own cards and chests. Cards will be borrowed from the 1v1 game, which will be completely removed from the 1v1 ladder and will require you to play 2v2 to unlock them (except from the 12 cards that unlock in Training Camp. Those are shared in the chests of both ladders). Also these cards will be removed from any chests that can be obtained from the 1v1 chest cycles or from quest chest cycle. They will be only gived from chests obtained from this 2v2 ladder, chests that are given by battling outside of the 2 ladders (like Challenges or Clan Wars) or the Fortune chest which in independent from these ladders.

Let's go with the Arenas

Bone Yard

This is the first Arena of this 2v2 ladder (if you exclude the Training Camp). This will give you access to 3 cards that will be removed from the 1v1 Arenas. Those cards being Bomber, Bomb Tower and Giant Skeleton. This will give access to new players these cards from earlier, instead of requiring to play 1v1 and go to Bone Pit. Chests that can be obtained here are the 2v2 Silver Chest, 2v2 Golden Chest, 2v2 Giant Chest, 2v2 Magical Chest and 2v2 Lightning Chest. The rewards of these chest are exactly the same as the 1v1 respective chest from Arena 1, however it will only give these cards that are unlocked in this gamemode and the cards from the Training Camp. Victory Gold is double of 1v1 Arena 1 Victory Gold.

Colossal Abyss

This Arena is unlocked with 1000 2v2 Trophies. It will give access to Minion Horde, Furnace and Rage, 3 unbalanced cards. That is why they are removed from 1v1. Chests will correspond to 1v1 Arena 4 chests and Victory Gold is double of a 1v1 Arena 4 one.

Royal Castle

Unlocks at 2000 2v2 Trophies. Cards unlocked there are Royal Recruits, Three Musketeers, Clone and Mega Knight. This 2v2 Arena has the first Legendary card. Because of this in addition to the previous 2v2 chests, a 2v2 Legendary Chest is added. Like its 1v1 counterpart, it gives a Legendary of every 2v2 Arena (there are only 2 cards though). Other chests have as much rewards as 1V1 Arena 7 chests and Victory Gold is double of a 1v1 Arena 7 one.

Elite Mountain

Requires 3000 2v2 Trophies. Gives access to the last cards, those being Elite Barbarians, Heal, Tornado and Sparky. Yeah you heard that right. Elite Barbarians and Sparky will now require 2v2 to be unlocked. Chests mirror the rewards of 1v1 Arena 10 chests and Victory Gold is double of a 1v1 Arena 10 one.

Legendary Arena

The 2v2 endgame, starts at 4000 2v2 Trophies. No cards are unlocked there. Chests match the rewards of 1v1 Arena 12 chests

In this Arena, it has Leagues which are... exactly the same as 1v1. There is a different Draft Chest, similar to 1v1 and it will follow a similar to 1v1. Victory Gold will be twice as much of the respective 1v1 League

After you unlock the 2v2 cards

After you unlock the 2v2 cards, you can use them wherever you want, even in 1v1. It is that they cannot be obtained from 1v1 chests.

I mainly chose these cards because they are really unbalanced in 1v1, either being too strong (like Elite Barbarians and Three Musketeers) or too weak (like Bomber and Clone). So moving them to 2v2, lessens their effect in 1v1.

2v2 Chests

These chests can only be obtained from 2v2 and will only give cards unlocked in the 2v2 Arenas or the 12 cards unlocked from the Training Camp.


After you reach the respective 2v2 Arenas, those cards can be bought from the shop just like 1v1 cards. Also 1v1 Silver chests and Golden chests will be removed from the Free shop stuff and Epic Sunday can choose between both 1v1 Epic cards and 2v2 ones.

Along with the Shop chests that we already have, the 2v2 Lightning chest and King chest will be added. They will cost a bit less than the respective 1v1 chests because they have a lower card pool to choose from (only 8 Commons, Rares and Epics and only 2 Legendaries). At 2v2 Arena 4, 2v2 King chest is buffed to guarantee a Legendary card, which is a choice between Mega Knight and Sparky, since those are the only 2v2 Legendary cards.

Also Fortune Chests will be buffed to have the Daily Fortune unlocked from 1v1 Arena 1, so that 2v2 trophyhunters can make the best use of it.

PB0 Extreme Challenge

You can no longer stay at 0 trophies in both 1v1 and 2v2. You have to choose one to get trophies on. Only players who are already Level 8 or players that pay money can be PB0 players, taking it away completely.


Donations will still be based on 1v1. Trade Tokens remain unchanged.

If you have a 2v2 card unlocked but you are not in the respective 2v2 Arena, then you can still request them in order to upgrade them.

Unranked 2v2 battles

I forgot to mention that all 2v2 battles in ladder will be played with a random player. But playing 2v2 with a friend will still exist, it will be just an unranked match that gives no rewards, like Friendly Battles. 2v2 chat after the battle will be removed from ladder battles but it will still exist in unranked ones. Friend Requests will stay on 2v2 ladder battles.

Also the 2v2 Rematch will change. No matter what, any battle that happens as a result of a rematch, will be an unranked one, even if you played a ranked one before the renatch.

That is all about the 2v2 idea. It is going to be really interesting if it gets added.

Worship the 9 Titans (Golem, PEKKA, Lava Hound, Dragon, Giant Skeleton, Scorcher, Super PEKKA, Electro Dragon, Goblin Giant)
Their card
Obey the 4 Immortal Armies (Skeleton Army, Minion Horde, Goblin Gang, Critter Swarm)
Teach the 12 Titan Babies (Golemite, Mini PEKKA, Baby Dragon, Lava Pup, Sparky, Inferno Dragon, Ice Golem, Balloon, Cannon Cart, Dropship, Flying Machine, Deployable Turret)
Protect the 12 Peasants (Skeletons, Goblins, Spear Goblins, Minions, Bats, Critters, Fire Spirits, Ice Spirits, Crystal Critters, Critter Bats, Explosive Drones, Beta Minion)
Babysit the Titan Grandchild (Zappy)

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Show your feedback for these card ideas: Cold Skeleton, Thorns, Armored Giant, Battle Zeppelin, Medicine, Blessing, Dragon, Deployable Cannon, Warrior, Heavy Elite Barbarian, Boom Cannon, Crusher, Microwaver, Rocket Launcher, Barbarian Launcher, Grappler, S.I.M.O. Tower, Double Cannon, Flamethrower, Giant Hut
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