Right now Gem Grab is,at least in my opinion,by far the least fun gamemode to play - and also probably the one that involves the least strategy.
The reason behind it is the broken concept of the mode; you just let one person do all the work regarding the gems,while the others keeping the enemies away from range.Then the ''chasing'' phase begins: If your gem carrier survives,you win.If he dies then you lose.
This just shouldn't be how the game is supposed to be played.
So,here's the solution:
One person cannot hold more than nine gems at a time.
No matter how drastic its impact will be on the game,I strongly feel a rework like this is needed.Because in the current state,it's just broken and even worse,you're forced to play that thing all the time or it'll put you a lot of star tokens behind.So it demands immediate attention,regardless of what drawbacks it could bring (which may be handled later on).
With the new rework in effect,the chasers will have at least two targets to choose from,and the gem holders now have to actively defend themselves instead of just running and hiding and watching the teammates distract the enemies for ten seconds and win by sitting.
One of the possible 'drawbacks' I previously mentioned would be extremely long-lasting games,but it's possible to circumvent that by either making the countdown a bit shorter or the gems spawn more often.Really,it isn't such a big issue compared to the one we have right now.
So,the poll and the comment section is there.You talk,you decide.
Does Gem Grab need a rework?
- This is the only question3 votes
Yes,and your rework sounds fine66.67%
Yes,but perhaps something different33.33%
Not at all  0.00%
A retired Royaler.
A new Brawler.
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