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January update patch notes!

SamirMishraSamirMishra Posts: 308Member
edited January 29 in Brawl Stars
Hey Brawlers!



The Update is on the way! Much of this content will roll out over the next month, so stay tuned to find out when we deploy Gene, New Skins, and the Lunar Brawl event!



New Brawler - Gene! (Coming soon!)

Gene is a versatile supporter who can engage enemies at any range!

Gene’s Super launches a magical hand from his lamp, dragging an enemy to his location!

New Character Models (also VFX, existing skins)

Spike (Pink Spike skin replaced with Sakura Spike)
Darryl
Poco
Rico
Colt

New Skins (Coming soon!)

Dumpling Darryl
Lion Dance Brock
Royal Agent Colt
Football Bull
Serenade Poco
Popcorn Rico

Lunar New Year Brawl Event (Coming soon!)

Brawl Ball

Brawlers now spawn inside the Goal
Kicking the ball without Super now consumes ammo.


Showdown

Player names are now empty instead of "???" at over 300 Trophies
Poison doesn't deal damage instantly when it spawns or grows


Bounty

Game mode length reduced from 2m 30s to 2m


Raid Boss (Boss fight event)

Now shows when the next Boss rage stage is triggered

Added one more rage stage

Show in-game which difficulty you are playing

Respawn time increased by 2 seconds


Duo Showdown

Respawn time increased by 2 seconds

Heist

Safe health increased from 30000 to 36000

All Modes

Green bushes no longer grow back after 35 seconds

Explosion and other things that destroy the environment don't leave 1 tile gaps anymore (hard to move through them with the joystick)


Character Changes

Many new visual effects for Brawlers and skins
Mortis VO added
Bo VO added
Brock VO added


Miscellaneous:

Performance improvements

Chat - Game room chat is still visible when other people have left the room

Clubs - Search clubs while in a club "button" added

Shop improvements

Change your leaderboard location in Settings

Ability for Club Presidents and Vice Presidents to change Club location

When playing solo in a friendly game room you can now quit from the friendly game (faster to practice and try out things)


Economy

Star Power gem price lowered from 266 to 233
Player's token limit increased from 100 to 200


Maps & event rotation

Bounty and Heist now share event slot 3

Added four new Bounty maps, kept three old Bounty maps

Added four new Heist maps, kept three old Heist maps

Tweaked the remaining old Heist maps to increase Brawler variety

Brawl Ball and "Showdown with event mods" now share event slot 4

Added one new and one previously removed Showdown map (Stormy plains)

Added one new Brawl Ball map

Showdown is now the only game mode with event modifiers

Removed Life Leech event modifier (rip :()

Removed Gem Grab, Bounty and Heist maps that were rarely in rotation

Character Balance

Nita:

Increased Star Power Healing from 300 to 500

Brock:

Increased Star Power Damage per second from from 240 to 300

Bo:

Decreased Star Power visibility range from 6 tiles to 4 tiles
Increased Main attack damage from 420 to 480

El Primo:

Increased Star Power Damage from 600 to 800

Barley:

Increased Star Power Healing from 200 to 300
Increased Main attack damage per second from 600 to 640
Increased Super damage per second from 480 to 640
When throwing the Super close to Barley the spread of the bottles is now much larger. Also the damage from the Super's different bottles do not stack anymore.

Poco:

Increased Star Power Healing from 400 to 500

Darryl:

Increased Star Power shield protection from 30% to 40%
Increased Main attack damage per shell from 260 to 280

Tara:

Increased Star Power Pet damage from 200 to 400, Increased Pet health from 2000 to 2400

Leon:

Decreased Super invisibility time from 10 seconds to 8 seconds
Decreased main attack damage from 500 to 460 (at close range)

Mortis:

Increased Main attack and Super damage from 800 to 900
Star power no longer leaves a green skull, instead when Mortis defeats a Brawler he instantly gains 1800 health.

Frank:

Star power no longer leaves a purple skull, instead when Frank defeats a Brawler he instantly gains a buff that increases his damage by 40% for 10 seconds.

Rico:

Increased Main attack damage from 280 to 300
_____________________________________
Hi. SamirMishra here an Active Forumer from SC forums. Feel free to Private Message me when you need Help. Thanks. Yours Faithfully.
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Thank you very much @DeltaDroid4 for this Beautiful Signature! All credits to him! Want a sig? Visit his shop now! He's a great Growlithe Artist -smirk-
Playing CoC and BS happily! Quit My Job in clash Royale.
___________________________________________
Want to chat with me? ¶Discord: SAMIR#7795, ¶Forums:https://forum.supercell.com/member.php/1707508-SamirMishra

Comments

  • MasterCalMasterCal Posts: 2,225Moderator
    Decent update, but I feel they ruined my favorite game mode in Brawl Ball with those changes. It was fine as is imho
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  • SamirMishraSamirMishra Posts: 308Member
    edited January 30
    MasterCal wrote: »
    Decent update, but I feel they ruined my favorite game mode in Brawl Ball with those changes. It was fine as is imho

    Let's see where it goes. As Happened to me and probably others expressed in Reddit matches are going more in Overtime. Which imo indicates gamemode is alot more balanced so Props to Dev team for that. Now just like They did with Bounty they should Reduce 30 seconds length from brawl ball as well. It'll keep its Pace better.
    Hi. SamirMishra here an Active Forumer from SC forums. Feel free to Private Message me when you need Help. Thanks. Yours Faithfully.
    V30GAmy.png
    Thank you very much @DeltaDroid4 for this Beautiful Signature! All credits to him! Want a sig? Visit his shop now! He's a great Growlithe Artist -smirk-
    Playing CoC and BS happily! Quit My Job in clash Royale.
    ___________________________________________
    Want to chat with me? ¶Discord: SAMIR#7795, ¶Forums:https://forum.supercell.com/member.php/1707508-SamirMishra
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