I want to share my surprisingly good deck. It consists of:
The tank. It's thick and can fight back swarms. It simply gets the job done.
Balloon is a nightmare to decks with weak to moderate air defenses.
Wizard is basically Musketeer, but splash. Wizard protects Golem and Balloon from swarms and glass cannons. He syncs pretty well with Tornado. I prefer Wizard to Executioner because he deals higher DPS and finishes threats faster.
4. Ice Wizard
Ice Wizard is cheap and serves as a support for everything. In a push, he helps slow down enemies so that Golem takes less damage before Wizard kills them.
5. Inferno Tower
The ultimate defense card in this deck. It crushes every single tank and Balloon easily. Inferno Tower basically makes this deck much harder to lose against beatdown decks.
This card deals more damage than Minions, has a much lower risk than Minion Horde, and the Bats are flying, meaning that they aren't weak to Valkyrie, which is a threat to this deck. They help the Wizards defeat a Valkyrie
Cannot be OHKOed, Guards are a formidable staller. They help stall PEKKAs and Princes, and kill lone glass cannons. They can also cover the Wizards against PEKKAs in a push.
I love this spell. Tornado unites the opponent's responses so that the Wizards can kill them. Tornado basically counters tank-and-spank combo. Tornado also pulls Valkyrie, making her less of a threat to the deck.
This deck's threats (I will rate how much of a threat each one is from 1 to 10):
1. Mini PEKKA (Threat Level: 1)
2. Hog Rider (Threat Level: 1)
3. Ram Rider (Threat Level: 1)
4. Goblin Barrel (Threat Level: 3)
5. PEKKA (Threat Level: 3)
6. Fireball (Threat Level: 3)
7. Valkyrie (Threat Level: 4)
8. Poison (Threat Level: 4)
9. Executioner-Tornado (Threat Level: 6)
10. Inferno Tower (Threat Level: 6)
11. Freeze (with defenses) (Threat Level: 7)
*Good thing Freeze is going to be nerfed.*
12. Lightning (Threat Level: 8)
If you want the 9-win streak proof, I will post it here, but only if some people ask for it.