Graveyard is so easy to counter now. Since the Skeletons now spawn too far away from the Crown Towers, it is too easy to stop it. So I have a rework for it.
The main change of it is that the spawn pattern of the Graveyard is changed. Currently all Skeletons are spawned in the 16 furthest tiles of the circle which are those at the perimeter. This rework will move some of the Skeletons to the inside of the circle. In particular, the new spawn pattern will look like this:
The tiles that will spawn the Skeletons are the ones that are marked in red.
If one of the tiles is already occupied by the wall or a building, the the Skeleton that is spawn in an occupied tile will spawn in the closest unoccupied tile. There is still a chance that one tile can spawn multiple Skeletons.
I was also thinking about making the order of which tile will spawn first but I do not know which order to choose. Leave down ideas for that one.
This will make the Graveyard a lot more dangerous than it is, harder to counter and with the latter change, RNG is gone from it.
What do you think about it. Will it be overpowered?
Worship the 9 Titans
(Golem, PEKKA, Lava Hound, Dragon, Giant Skeleton, Scorcher, Super PEKKA, Electro Dragon, Goblin Giant)
Obey the 4 Immortal Armies
(Skeleton Army, Minion Horde, Goblin Gang, Critter Swarm)
Teach the 12 Titan Babies
(Golemite, Mini PEKKA, Baby Dragon, Lava Pup, Sparky, Inferno Dragon, Ice Golem, Balloon, Cannon Cart, Dropship, Flying Machine, Deployable Turret)
Protect the 12 Peasants
(Skeletons, Goblins, Spear Goblins, Minions, Bats, Critters, Fire Spirits, Ice Spirits, Crystal Critters, Critter Bats, Explosive Drones, Beta Minion)
Babysit the Titan Grandchild
Check my AMA here
This is my favorite discussion ever (not created by me): https://communityroyale.com/discussion/1676/how-arena-1-has-mirror-0-max-trophy#latest